Description:

Try to escape the inevitable death of falling into the lightless void, by jumping through the gaps in the red death barrier with your teleport gun. This game was developed for Ludum Dare 50 (compo). The time window of this jam was 48h, and all assets and code were produced during the jam.

How to play?

  • Try to reach the gaps in the moving barriers.
  • Make use of your teleport cannon.
  • Try not to fall into the void
  • Have fun

Controls:

Movement - arrow keys/WASD

Camera - Mouse

Fire - Mouse 1

Teleport - Mouse 2

Jump - Space

Contributor:

Pascal Fitzner

StatusPrototype
PlatformsHTML5
Rating
Rated 2.5 out of 5 stars
(2 total ratings)
AuthorPascal Fitzner
Made withUnity
Tags3D, Arcade, Ludum Dare 50, Neon, Singleplayer
LinksLudum Dare

Comments

Log in with itch.io to leave a comment.

EN - I liked the idea, but in my opinion it's quite difficult sometimes where the path is, maybe giving a little indication of the path would be a good addition. Example, Paint the "door" a shade of Blue to contrast with the red.

PT - Gostei da ideia, mas na minha opinião é bastante dificil por vezes por onde é o caminho, talvez dar uma pequena indicação do caminho seria uma boa adição. Exemplo, Pintar a "porta" com um tom Azul para fazer contraste com o vermelho.

(+1)

Thanks for the feedback. I wanted to add a frame around the gaps in the wall, but my generation process was quite complicated and I ran out of time.